A quick tip if yopu install MODS into 3DCG and avoid perv stuff, (unless you can read Japanese) Translators while they dont always work,sometimes they do translate the names. Try translating english words to Japanese and copying the japanese symbols into your search bar in the ARCS folder that way if you have a pervy item you might have a chance at removing it out. Preview images IF IT DOSENT HAVE A PREVIEW IMAGE and you dont know what it is saying the translator didnt help) DONT INSTALL IT,more often than not its a perverted item. Copy and paste lets say you downloaded a mod WITH a preview image,you open the file look at the image and BAM its a pervy item one way to clean out a mod folder WITH pervy items is to copy the name of that pervy mod you downloaded and search for it in the ARCS folder most of the time you get search results with other pervy mods with those words in the name. Letter H is never good H = HENTAI most of the times items with the letter H in the name (english or Japanese) are perverted HENTAI items Catalogs for torrented mods some of them have catalogs use them so you dont install a perv item. Excuse me what? I would like to say several things to this.
1 - I am a female. 2 - Not everyone wants to see perverted items in their 3dcg game, some people (Like me) dont use it for that reason. 3 - Any person who plays this game for wanking is just sad and needs to get a life,The game is poorly animated and the graphics are fair at best. Theres not point in having a virtual girl when a guy could get the real thing. And before you try to pull the whole 'You have no life' line on me, I have a boyfriend whom I have been dating for 5 months now.
(Posted on ), ripped from some japanese site that preferred to remain anonymous. These files are also uploaded to sendspace, so if you cant wait, or just want to help seeding (my upload is slow), go ahead and grab them.
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Does anyone have a that has Guro on it? Download install location.apk from mediafire.com on all-shares.com minebuilder hd v3.0.apk. How do I install in? Answers.yahoo.com uncesorred? Well, I see no reason why a 3rd party, cannot create an AUTO that would edit installed aircarft, to add the Shockwave Lights in the correct place on 2. Unpack, mount with Daemontools and install 'hshare.net.Girl+XP' as is said in the readme, with local japanese and stuff. I have 22 gigs of, not sure what to do with so damn many.
Whoa, dude, there are many out o(O). DLing like 20 gig of collections right now. Place the tdgirlEnglishUIv1.3b.tdg file inside of the arcs folder, which is located in the main installation folder of Evolution. Note: Be sure to delete any previous versions of the tdgirlEnglishUI (if one exists) before installing the newest one. How to the game.
Sorry for the awful editing. Official page:DLkey.
Download soul like khan free download Jul 23, 2013-2 min-Uploaded by epicmilkcartonThis video highlights how to install for. Sharing only + Updates around and description of each. Top Downloads. Lia lor hot photos. Release Discussion ThreadTechArts3D TDCG 21 Sep 2013 - 3 min - Uploaded by epicmilkcartonHow to the game. Was conflicting or something, I ended up just 1 Jun 2014 Introduction and Installation: is a NSFW game developed by Tech. Click me first!
This page is for anything related to 3DCG in. A quick tip if yopu install into 3DCG and avoid perv stuff, unless you can read Japanese Translators while they dont always work. 3DCG Hello folks! NSFW Warning: This article may contain NSFW content due to installed and the purpose of said program. Though, dont expect anything +18 (nude) either, only what I consider tasteful.
D Face Tracking Panchira Tech128 Released., famous for a huge variety of official patches, fan fetish, and characters. Description ripped from some japanese site that preferred to remain anonymous. 1 Welcome to the Wiki; 2 What is. Originally focused on adult content, it is now also used for all-around editing and animation together with.: Information on modding: creating, searching. Take your television experience to the next level, M3 plans for redemption and placement of government securities governmental plans for volume of redemption and placement of credits (public debt dynamics) Indicators of Review by: vla71671817 Overall Rating. (Posted on ) investment how to install trading capital moves. Description ripped from some japanese site that.
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Download XPr5. 18 Votes female Game TDCG 3DCG. Often dubbed 3DCG, is a game developed by TechArts3D for designing a female character with information.
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25 MB 320 KBs This video highlights how to install for Apr 12, 2012. Q: When I try and run.exe I get an error about the not being a valid application. Q: How do I install plugins/ /Gold Disk? A: Look in the archive (in all the folders).
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TDCGProject is 3DCustomGirl open source project. TSOView is open source 3D Custom Girl model manipulation framework. It is composed by very a lot of tools. All source codes of those programs are open to the public.
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If this source code is used, the tool of 3D Custom Girl will be able to be made soon. It is possible to do easily only by compiling the TDCG assembly, adding to the project, and using the TSOView class only if it displays it. TDCGExplorer is TechArts3D 3D Custom Girl's MOD Management and Reference Utility. Include TAH Editor, TSO Viewer, Save File Viewer, and integrated SQL Database engine for faster access to zip and tah files. TAH Editor can repair collision or conflict item, and change category of item.
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Body. Nintendo 3DS: 235 grams (8.3 oz) Nintendo 3DS XL: 336 grams (11.9 oz), 17.21 million units (as of June 30, 2018 ) Predecessor Nintendo DS Successor Website The Nintendo 3DS, or simply 3DS, is a produced. It is capable of displaying effects without the use of or additional accessories. Nintendo announced the console in March 2010 and officially unveiled it at on June 15, 2010. The console succeeds the, featuring with older Nintendo DS video games. Its primary competitor is the from Sony. The handheld offers new features such as the and tag modes, powered by;, using its; and, which allows owners to download and play games originally released on older video game systems.
Download buku sejarah indonesia kurikulum 2013 kelas x semester 2. It is also pre-loaded with various applications including these: an online distribution store called, a called; an; the, and streaming video services;; a messaging application called (known as Nintendo Letter Box in Europe and Australia); and Mii Maker. The Nintendo 3DS was first released in Japan on February 26, 2011, and worldwide beginning in March 2011.
Less than six months later on July 28, 2011, Nintendo announced a significant price reduction from US$249 to US$169 amid disappointing launch sales. The company offered ten free games and ten free games from the to consumers who bought the system at the original launch price. This strategy was considered a major success, and the console has gone on to become one of Nintendo's most successfully sold handheld consoles in the first two years of its release. As of March 31, 2018, the of systems combined have sold 72.53 million units. Several redesigns have been made since; the, a larger model, first released in Japan and Europe in July 2012, featuring a 90% larger screen. An 'entry-level' version of the console, the, with a fixed 'slate' form factor and lacking autostereoscopic (3D) functionality, was released in Western markets in October 2013.
The features a more powerful CPU, a second analog stick called the C-Stick, additional buttons, an improved camera, and other changes, and was first released in Japan in October 2014. Contents. History Background Nintendo began experimenting with in the 1980s. The, an accessory consisting of, was Nintendo's first product that enabled stereoscopic 3D effects.
Although very few titles were released, Nintendo helped design one—called —which was co-developed by Nintendo and HAL Laboratory and released in 1988. The Famicom 3D System failed to garner market interest and was never released outside Japan. Despite the limited success, Nintendo would press ahead with 3D development into the 1990s., creator of the handheld device and popular video game, developed a new 3D device for Nintendo called the. It was a portable table-top system consisting of goggles and a controller that used a spinning disc to achieve full monochrome 3D. Released in 1995, the Virtual Boy sold fewer than a million units, spawning only 22 compatible game titles, and was widely considered to be a., known for his work on popular game franchises such as and, commented in a 2011 interview that he felt conflicted about Yokoi's decision to use wire-frame models for 3D and suggested that the product may not have been marketed correctly. The failure of the Virtual Boy left many at Nintendo doubting the viability of 3D gaming. Despite this, Nintendo continued to investigate the incorporation of 3D technology into other products.
The, released in 2001, is another 3D-capable system. With an attachment, it could display true stereoscopic 3D, though only the launch title was ever designed to utilize it. Due to the expensive nature of the requisite peripheral technology at the time, the GameCube's 3D functionality was never marketed to the public. Nintendo later experimented with a 3D LCD during development of the, but the idea was shelved after it failed to achieve satisfactory results. Another attempt was made in preparation for a virtual navigation guide to be used on the at, an interactive museum in Japan.
Nintendo president encouraged additional 3D research in an effort to use the technology in the exhibition. Although the project fell short, Nintendo was able to collect valuable research on liquid crystal which would later aid in the development of the Nintendo 3DS. Development Speculation on the development of a successor to the Nintendo DS began in late 2009. At the time, Nintendo controlled as much as 68.3 percent of the handheld gaming market. In October 2009, Bright Side of News reported that, a (GPU) developer that recently made headway with its System-on-Chip processors, had been selected by Nintendo to develop hardware for their next generation portable game console. Later that month, speaking about the future for Nintendo's portable consoles, company president mentioned that while connectivity via subscription 'doesn't fit Nintendo customers', he was interested in exploring options like 's Whispernet found on the which provides free wireless connectivity to its customers for the sole purpose of browsing and purchasing content from the Kindle Store. Nintendo has expressed interest in motion-sensing capabilities since the development of the original Nintendo DS, and an alleged comment by Satoru Iwata from a 2010 interview with implied that the successor to the Nintendo DS would incorporate a motion sensor.
The claim led to a minor dispute between the publication and Nintendo over its accuracy. In February 2010, video gaming website reported that a select 'handful' of Japanese developers were in possession of for the successor, with given special priority. According to their insider at an unspecified, the hardware features a 'tilt' function that is similar to that of the, 'but does a lot more'. Announcement. The Nintendo 3DS unveiling involved an elaborate stage with moving set pieces.
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On March 23, 2010, Nintendo officially announced the Nintendo 3DS handheld console, successor to the Nintendo DS family. According to industry analysts, the timing of Nintendo's original announcement, which had drawn attention away from the launch of the company's still-new handheld, was likely intended to preempt impending about the product by the Japanese press. In April 2010, a picture of a possible development build of the internal components of the 3DS was released as part of a U.S. (FCC) filing. An analysis of the image showed that it was likely genuine as it featured components known to be used in the line along with features of the 3DS that had not been announced like a 5:3 top screen and a control nub similar to those used in 's systems.
In June 2010, video gaming website reported that according to 'several developers who have experienced 3DS in its current form,' the system possesses processing power that 'far exceeds the Nintendo Wii' and with 3D shaders, they could make games that 'look close to current generation visuals on the and '. IGN also cited 'several developer sources' as saying that the system does not use the mobile chipset. The system was officially revealed at Nintendo's conference at on June 15, 2010. The first game revealed was, with several other titles from third parties also announced, including with and, with, with, with, with and, and with.
Other Nintendo titles were later revealed after the conference, such as, and of and. Nintendo also demoed 3D trailers for DreamWorks', Warner Bros', and Disney's film on the 3DS.
The 3DS design shown at E3 was almost final, but subject to minor changes. On September 29, 2010, Nintendo announced the release date of the Nintendo 3DS in Japan to be on February 26, 2011. Furthermore, several additional features were announced: the inclusion of a Mii Maker (similar to the on the ), (including and ), a cradle for recharging the system's battery, multitasking, several included augmented reality games, an included 2 GB, and stored game data, as well as the final names for the 3DS tag modes, and collectively. The colors available at launch were revealed to be Aqua Blue and Cosmos Black, and the launch price in Japan was revealed to be ¥25,000.
The final physical design was also revealed at this event. Pre-launch events On January 19, 2011, Nintendo held two simultaneous press conferences in and, where it revealed all of the features of the Nintendo 3DS. In North America, the release date was confirmed as March 27, 2011 with a retail price of $249.99. In Europe, the release date was announced as March 25, 2011, though Nintendo said that pricing would be up to retailers. Most retailers have priced the handheld between £219.99 and £229.99, though some retailers, such as, lowered the price following 's announcement of the on January 26, 2011, with some retailers pricing the handheld at around £200 in February. In February 2011, Nintendo held four hands-on events in the UK named 'Believe Your Eyes'.
February 5 and 6 saw simultaneous events in and, while the 12th and 13th saw events in and. Invitations to the events were offered first to members, then later to members of the public via an online registration form. Guests watched two brief performances and trailers, then were given time to play a selection of games on 3DS devices. Attendees were then allowed into a second room, containing further games to play (mainly -based) and in-device videos. In March, Nintendo held a few events in Australia at selected Westfield stores for people to try out the console, with a number of demos available. Further information: The Nintendo 3DS launched in Japan on February 26, 2011, priced at ¥25,000.
On March 25, 2011, the system launched in Europe, with pricing set by individual retailers. On March 27, 2011 the Nintendo 3DS launched in North America, priced at US$249.99. On March 31, 2011, the system launched in Australia and New Zealand, priced at A$349.95. The system originally launched in all regions in both Aqua Blue and Cosmo Black color variations.
On July 28, 2011, Nintendo announced the Nintendo 3DS would be getting a price cut of almost a third of the console's original price, from $249.99 to $169.99 in North America, 25,000¥ to 15,000¥ in Japan, and $349.95 to $249.95 in Australia. Although in Europe, pricing is up to retailers, the system also received a substantial price cut. In an effort to compensate those who had paid the original price, the company introduced the Nintendo 3DS Ambassador Program, through which existing 3DS owners were eligible (conditional that they must have accessed the at least once prior to August 21) to download ten games and ten games at no extra cost. Nintendo further stated that the NES Ambassador titles would see future release to the general public on the, while there were no plans to make the Game Boy Advance Ambassador titles available. The ten NES games were released in North America on August 31 and in Europe on September 1, 2011.
These include:, (North America) / Mario & Yoshi (Europe & Australia) and. The ten Game Boy Advance games were released in North America on December 16, 2011.
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These include:, and On April 28, 2012, the Nintendo 3DS launched in South Korea, in Cosmos Black, Misty Pink and Cobalt Blue color variations. On September 28, 2012, the system launched in two other regions, Hong Kong and Taiwan, in Cerulean Blue and Shimmer Pink. Larger model. Regular Nintendo 3DS button and features layout. The following explicitly refers to the original Nintendo 3DS model. Some technical details do not apply to later Nintendo 2DS and New Nintendo 3DS models The console has custom components codeveloped by the and other manufacturers, all combined into a unified. The (CPU) is an -based dual-core processor manufactured.
One processor core is dedicated to games and applications, while the other core is exclusive to the, enabling and background tasks. These tasks are handled seamlessly in the background during gameplay or while the system is in. The system also contains a single-core processor, enabling with games. The (GPU) is developed by Digital Media Professionals, and consists of a semi-custom processor. The system contains a total of 128 of consisting of two 64 MB (512 Mb) chips developed by, with a maximum bandwidth of 3.2 GB/s. However, 32 MB is reserved for the operating system and unavailable to games.
Additionally, the system contains 6 MB of. The console also contains a dedicated hardware audio module capable of outputting, or pseudo- through either its two speakers. The Nintendo 3DS contains two separate screens. The top screen is a 15:9 (5:3) with a display resolution of 800×240 pixels (400×240 pixels per eye, ). On the original Nintendo 3DS, the screen measures 3.53 in (90 mm), while on the 3DS XL it measures 4.88 in (124 mm). It is; it uses a to produce a three-dimensional effect without requiring special glasses.
There is a 3D Depth Slider next to the screen for adjusting the 3D effect or turning it off altogether. The bottom screen is a 4:3 with a display resolution of 320×240 pixels. On the original Nintendo 3DS, the screen measures 77 mm (3.02 in), while on the 3DS XL it measures 106 mm (4.18 in). The system features three: on the outside of the device, capable of taking 3D photos and capturing 3D video; and one camera facing the user positioned above the top screen. All camera sensors have a maximum resolution of 640×480 pixels (0.3, ) with one-point focus and can only achieve. There is also a in the bottom of the system.
The system includes 1 GB of internal manufactured by, but it is mostly used by the and its pre-installed applications. The system's memory can be expanded via an memory card slot, which supports SD and memory cards. All Nintendo 3DS systems come packaged with a 2 GB while Nintendo 3DS XL systems include a 4 GB. The system uses 2.4 GHz / connectivity with enhanced security. There is also an infrared port on the back of the console, which allows the system to connect with certain peripherals such as the and the reader/writer. The Nintendo 3DS comes with a 1300 mAh, 3.7 V. Its longevity fluctuates between 3 and 5 hours while playing Nintendo 3DS games and between 5 and 8 hours while playing Nintendo DS games, depending on brightness, volume and wireless settings.
The Nintendo 3DS XL however, comes with a 1750 mAh, 3.7 V capable of lasting between 3.5 and 6.5 hours playing 3DS games and 6 to 10 hours playing DS games. While the original 3DS weighs approximately 230 grams (8.1 oz), the larger XL version weighs approximately 336 grams (11.9 oz). When opened, the original 3DS is 134 mm (5.3 in) wide, 74 mm (2.9 in) broad, and 21 mm (0.83 in) thick. The XL version however, is 156 mm (6.1 in) wide, 93 mm (3.7 in) broad, and 22 mm (0.87 in) thick. The 3DS also come with a telescoping stylus, extendable to up to 100 mm (3.9 in) long, while the 3DS XL come with a regular 93 mm (3.7 in) stylus. All systems in the Nintendo 3DS family use the same used with the and Nintendo DSi XL.
In order to reduce production costs, certain console bundles, such as Japanese and European releases of the Nintendo 3DS XL and the New Nintendo 3DS, are not bundled with an AC adapter, requiring players to either use one from an older system they may own or purchase one separately. Along with plugging the adapter directly into the system, the standard Nintendo 3DS comes with a charging cradle, which players place their system into to charge. Charging cradles for the Nintendo 3DS XL and New Nintendo 3DS systems are sold separately from their respective systems, and there is no cradle for the Nintendo 2DS. Controls The Nintendo 3DS input controls include the following: a round nub called the Circle Pad, a, four face buttons (A, B, X, Y), bumper buttons (L, R), a HOME button, START and SELECT buttons, and a POWER button. It also features a dedicated volume slider and a wireless switch, which turns on or off wireless communications. The touchscreen can be interacted with either the user's finger or a bundled with the handheld. There is also a six-axis motion sensor, which includes a 3-axis and a 3-axis.
Through the accessory the system has access to a second Circle Pad and trigger buttons (Z L, Z R). Game card The Nintendo 3DS Game Card is a media format used to physically distribute for Nintendo 3DS systems.
Despite looking near-identical to its predecessor, the, there is a small tab jutting out on the side of the card, preventing 3DS game cards from being inserted into a Nintendo DS. These game cards can hold up to either 1 GB, 2 GB or 4 GB of game data depending on the game, which is 2, 4 and 8 times more storage, respectively, than the biggest Nintendo DS Game Card's capacity (512 MB). Some sources claim that an 8 GB version could be produced should a game ever require it. Circle Pad Pro The Circle Pad Pro ( Slide Pad Expansion/専用拡張スライドパッド in Japan) is an accessory/add-on which connects to a Nintendo 3DS system through adding support for a second Circle Pad, a substitute R button input (as the original one becomes difficult to reach), and an extra set of trigger buttons (Z L/Z R). The device was first released in Japan on December 10, 2011, coinciding with the release of in the region. It was subsequently released in Europe on January 27, 2012, in Australia on February 2, 2012, and in North America on February 7, 2012, coinciding with the release of in those regions.
Images of the device first appeared in September 2011 in The first titles confirmed to compatible with the add-on were Monster Hunter 3G, Resident Evil Revelations, (Japanese version only), and. The version of the device, called the Circle Pad Pro XL, was released in Japan on November 15, 2012, Europe on March 22, 2013, and North America on April 17, 2013. The C-Stick and Z L/Z R buttons on the are backward compatible with Circle Pad Pro-compatible titles. List of Circle Pad Pro compatible software Title Release Date Publisher Notes 2011/12/10 No support in the demo in all regions. 2012/01/12 No support for the 2011 Assault Horizon Legacy western release. 2012/01/26 The peripheral is supported in the demo for all regions.
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2012////////////////////////////08/19 Other models. Main article: The Nintendo 3DS family currently has five models available. Apart from the regular-sized Nintendo 3DS, the Nintendo 3DS XL is a larger model of the console which was released on July 28, 2012, and features 90% larger screens than the original Nintendo 3DS. The Nintendo 2DS is a complete redesign of the handheld which was released on October 12, 2013, and is described as an 'entry level' version of the 3DS. This console, while still capable of playing Nintendo DS and 3DS games, removes the 3D functionality and changes the form factor to a fixed, 'slate' design.
The New Nintendo 3DS, which also has an XL variant, adds additional controls and improved functionality, and will be able to play certain games not compatible with previous models. Nintendo 2DS. A Black + Blue Nintendo 2DS The Nintendo 2DS (abbreviated to 2DS) was announced on August 28, 2013, as a new entry-level model of the. While its hardware and software are relatively similar to the Nintendo 3DS (and still offers compatibility with Nintendo DS and 3DS games), it lacks the 3DS's signature 3D screen, does not have internal stereo speakers (only using a speaker), and uses a slate-like form factor as opposed to the used by its Nintendo DS and 3DS predecessors.
The Nintendo 2DS was released in North America and Europe on October 12, 2013, coinciding with the launch of and is being sold alongside the Nintendo 3DS and 3DS XL at a relatively lower price point. As a cheaper model of the Nintendo 3DS family, that still plays Nintendo DS and 3DS games, the Nintendo 2DS is seen as a market strategy to broaden the overall Nintendo handheld gaming market. As such, the 2DS is a handheld console targeted at a different audience than that of the regular Nintendo 3DS models, particularly younger users. Despite concerns from critics who felt that the company was trying to de-emphasize the 3D functionality by releasing the 2DS, Nintendo maintains that 3D is still part of their future plans. New Nintendo 3DS.
Main article: The New Nintendo 3DS and New Nintendo 3DS XL (known as New Nintendo 3DS LL in Japan) are updated revisions of the 3DS and 3DS XL that were first unveiled during the Japanese presentation on August 29, 2014. The new models feature a more powerful processor, face tracking for improved 3D viewing angles, additional ZL/ZR shoulder buttons and a new 'C-Stick' that are comparable to and backward compatible with games that support the Circle Pad Pro, colored face buttons inspired by those of Super NES controllers, automatic brightness adjustment, storage, larger batteries, and integrated support for use with products. The regular-sized New Nintendo 3DS also has slightly larger screens than the prior model, and a suite of interchangeable faceplates. As with its predecessors, the New Nintendo 3DS is compatible with existing DS and 3DS titles.
Some software titles, such as and games released for, are specifically optimized for the device and its upgraded processor and are incompatible with earlier 3DS and 2DS models. The systems were released in Japan on October 11, 2014, in Australia and New Zealand on November 21, 2014, and at retail in Europe and North America on February 13, 2015.
Only the XL version was made available in North America at launch, though the smaller model was later released in a series of limited edition bundles. New Nintendo 2DS XL. Main article: On April 27, 2017, Nintendo unveiled the New Nintendo 2DS XL (known as New Nintendo 2DS LL in Japan), which was released in North America and Europe on July 28, 2017 and Japan on July 29, 2017. The system is a variation of the New Nintendo 3DS line, featuring the additional hardware features and software compatibility of the New Nintendo 3DS, albeit without the stereoscopic 3D functionality, and a newly designed foldable screen. No announcements have been made on a non-XL variant of the system. The Nintendo 3DS Home Menu as of system version 9.3.0-21.
The upper screen displays a 3D animated logo for each individual app, while the bottom screen displays application icons. The Home Menu (stylized as HOME Menu) is a similar to the and for Nintendo 3DS systems. It is used to launch software stored on and, applications installed on a and titles installed in the system's internal memory. Application icons are set in a customizable grid navigable on the lower screen. On the upper screen, a special 3D animated logo is displayed for each individual app, as well as system information such as wireless signal strength, date and time, and battery life. Using the Home button, users can suspend the current software that is running and bring up the Home Menu, allowing the user to launch certain multitasking applications, such as the and. Similarly to the, the menu has updateable.
On April 25, 2012, a system update brought the introduction of a folder system, which allows users to put applications inside folders. On June 20, 2013, a system update brought the introduction of the Save Data Backup feature, which allows the user to back up save data from downloadable Nintendo 3DS software and most games.
An update was released on October 30, 2014 to enable players to download custom themes for the Home Menu, based on various Nintendo titles. Camera Nintendo 3DS Camera is a built-in photo and video recorder with an integrated media gallery and functionality. The app uses the system's two front-facing cameras to take 3D photos, and the user-facing camera to take regular 2D photos. All photographs are taken at a resolution of 640 x 480 , or 0.3. There are various options and filters available when taking photos or recording video.
There is also a Low-Light option, which is useful when taking photos and recording video in low lighting conditions. On December 7, 2011, a system update added the ability to record 3D video along special recording options, such as the ability to make animations. All recording modes only allow a single video to be up to 10 minutes long.
Sound Nintendo 3DS Sound is a built-in music player and sound recorder. Supported include MP3 audio with and AAC audio with,. Audio files can be played from an SD card, with visualizations displayed on the upper screen. Music can be played while the console is closed, using the system's. A set of sound manipulation options are available, as well as several.
Ten-second voice recordings can be also be recorded and edited. These can then be shared throughout other applications such as. There is also a function built-into the app, where users exchange song data to make a compatibility chart between them. Multitasking The Nintendo 3DS is capable of suspending an application and run one of six. Once a game or application is running, the user can press the Home button to suspend it and temporarily open the Home Menu. It is then possible to open another specially designed multitasking application built into the system without closing the currently suspended software.
Attempting to open a game or application while another is already running will result in a warning prompt. These multitasking applications include:. Game Notes, which allows users to write and save notes, with screenshots from both screens of the current suspended software present to aid the user. Friend List, a list of registered friends, with information such as their current status as well as current/favorite application; up to 100 friends can be registered by exchanging friend codes or using the Local option.
Notifications, whilst receiving notifications the top will flash either blue or green, depending if it is a or notification, respectively., a dedicated to games and other applications; comments and software screenshots can be posted on dedicated software communities. Camera, a lightweight version of with most features omitted, accessed by holding the L and R buttons; can be read by the camera. Software and services. Main article: Nintendo eShop is the Nintendo 3DS's online software distribution service. The eShop provides downloadable retail and download-only Nintendo 3DS titles, titles, and various applications and videos. It also allows users to purchase (DLC) and automatically download for both physical and downloadable games.
All content obtained from Nintendo eShop is attached to a but can only be used in one system. Background downloading is possible via, while playing games or in. Up to ten downloads can be queued at a time and their status can be checked on the Home Menu. The Nintendo eShop supports simple user software reviews. Users can submit a review with 'stars' ranging from one to five, representing its quality in a crescent order, and categorize software by whether it is suitable for or more. User reviews can only be submitted after using the software for at least one hour.
Miiverse. Main article: Miiverse (portmanteau of ' and ') was an integrated, which allowed players to interact and share their gaming experiences through their personal Mii characters. It was originally launched on and was launched on the Nintendo 3DS on December 11, 2013 via a firmware update. Its functionality was similar to the Wii U version albeit without the private messaging feature, and requires a.
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Miiverse allows users to seamlessly share accomplishments, comments, hand written notes, and game screenshots with other players on various communities specific to their games and applications. It is possible to access Wii U communities on the Nintendo 3DS and vice versa. It is also possible to access Miiverse on every internet enabled, and.
The service is moderated through software filtering as well as a team in order to ensure that the content shared by users is appropriate and that no are shared. It is also possible to post screenshots from certain games to social networking websites such as, and/or via the Nintendo 3DS Image Share service.
On November 7, 2017, the Miiverse servers closed down for the 3DS and the Wii U. Internet browser.
Main article: The Nintendo 3DS's was released via a firmware update on June 6, 2011 in North America and June 7, 2011 in Europe and Japan. It functions as a multitasking system application and can be used while another application is suspended in the background. The browser contains a text wrap option to automatically wrap text to the width of the screen at different zoom levels, and is mainly controlled with the stylus or the and the to cycle through links on the page. The browser supports, and some elements but does not support, video or music. It can also download and show 3D images with the file extension and allows users to save images on an SD card. Additionally the browser supports and MPO image uploads from the system's photo gallery.
The user can also choose between the and the search engines, and can also create. The 3DS also shipped with the. The Nintendo Zone Viewer was a 3D enabled browser that was developed by Nintendo to support location based interaction. Video services launched in Australia, Europe, and Japan on July 13, 2011, and in North America on July 21, 2011, along with a tutorial video. The service periodically updates its video content availability through, automatically adding and deleting content from the console. Up to four videos can be available through the app at the same time.
Nintendo Video content include: established series such as and (with fifteen exclusive episodes); original series such as Dinosaur Office and BearShark by; short films; movie trailers; and sports videos by and. The Nintendo Video app had since gone defunct in the Japanese, European and Oceania regions by April 2014, and in North America by July 2015. In North America at least, the 'Nintendo Video' name continues to exist a permanent category for all hosted videos that previously featured on the former app, as well as potential new content. The permanently hosted online 'Nintendo Video' eShop videos can be viewed on-demand at any time without additional costs. The streaming video service was released in North America on July 14, 2011. Netflix users are able to pause streaming video on the Nintendo 3DS and resume it on other Netflix-enabled devices.
Only 2D content is available through the service. Nintendo announced on October 21, 2011, that would be released on the Nintendo 3DS by the end of the year. On February 16, 2012, following the debut of Hulu on the Wii, Nintendo reiterated the announcement this time claiming it would be available on the 3DS sometime in 2012. Finally, on August 6, 2013, the Hulu application became available in Japan and on October 17, 2013, the Hulu Plus application was launched in North America, along with a one-week free trial. On November 29, 2013, the application was released for the Nintendo 3DS. Discontinued video services The SpotPass TV service launched in Japan on June 19, 2011.
The service was a joint service between and that brought free 3D video content to Nintendo 3DS users in Japan. Types of content included programming teaching the user how to do magic tricks, Japanese idol sumo wrestling, sports, 3D dating, among others. The service was terminated on June 20, 2012, a year after its inception.
An app launched in Europe and Australia on December 15, 2011, and worked similarly to the Nintendo Video app. It featured weekly episodes of Watts Zap and other compilation videos containing Eurosport content. The service was terminated on December 31, 2012, a year after its inception. Swapnote. Main article: Swapnote (known as Nintendo Letter Box in Europe and Australia) is a messaging application for the Nintendo 3DS.
Swapnote was released on December 21, 2011 in Japan and on December 22 in Europe, Australia and North America, via the. The application is free and is pre-installed on newer systems. It allows users to send hand-written/drawn messages to registered friends via either or other users via. The app also allows users to freely embed pictures and sounds into their messages. On October 31, 2013, Nintendo abruptly suspended the Swapnote/Nintendo Letter Box SpotPass functionality after discovering minors were sharing Friend Codes with strangers who had exploited the messaging service to allegedly exchange pornographic imagery. Mii Maker is a system application that allows users to create characters through either a selection of facial and body features, such as the nose, mouth, eyes, hair, among other, or by taking a photo using the system's cameras and auto-generate a personal Mii. Mii characters can also be added and shared by reading special with one of the cameras.
It is also possible to import Mii characters from a or a system. However, Mii created on Nintendo 3DS systems cannot be exported back to a Wii due to the addition of character parts in Mii Maker not present on the Wii's. This restriction, however, is not applied when exporting a Mii from a Nintendo 3DS to a Wii U system. Activity Log Activity Log is a system application that tracks game-play and keeps a record of which games have been played and for how long, as well as physical activity, such as counting every step taken while carrying a Nintendo 3DS using its built in pedometer.
The feature encourages walking every day with the system in order to earn Play Coins, at a maximum of 10 each day at a rate of one per 100 steps, to a total of 300 coins. Play Coins can then be used with compatible games and applications to acquire special content and a variety of other benefits. Other network features Other network features of the Nintendo 3DS include the, and is a StreetPass application which comes pre-installed on every Nintendo 3DS system, while Viewer is a built-in application that detects and makes use of certified SpotPass hotspots (discontinued service). Further information: and Retail copies of games are supplied on proprietary cartridges called, which are packaged in keep cases with simple instructions. In Europe, the boxes have a triangle at the bottom corner of the paper sleeve-insert side. The triangle is color-coded to identify the region for which the title is intended and which manual languages are included. Unlike with previous Nintendo consoles, the complete software manual is only available digitally via the system's Home Menu.
Software published by Nintendo and by some third parties come packaged with points, which can be redeemed for special rewards. Retail and download-only games are also available for download in the. All Nintendo 3DS consoles are (software purchased in a region can be only played on that region's hardware). A total of 335 million Nintendo 3DS games have been sold worldwide as of June 30, 2017, with surpassing the million-unit mark. The most successful game, has sold approximately 16 million units worldwide. Launch titles The Nintendo 3DS launched in Japan with 8 games, in North America with 15 games and in Europe with 14 games. An additional thirty games were announced for release during the system's 'launch window', which includes the three months after the system's launch date.
List of Nintendo 3DS launch titles by region released Launch title Augmented reality. See also: Download Play allows users to play local with other Nintendo 3DS systems using only one Game Card. Players must have their systems within wireless range (up to approximately 65 feet) of each other for the guest system to download the necessary data from the host system.
Download Play on Nintendo 3DS systems is also backward compatible, meaning that it is also available for games. Unlike Download Play on Nintendo DS, game data, once downloaded to the guest system, is stored on the system's SD card, no longer requiring a re-download for a future game session. Nintendo 3DS games can only transfer a maximum of 32 of data to other systems while in download play. Other forms of local multiplayer modes require each player to own the software that is currently being used. Virtual Console. Main article: The Virtual Console service allows Nintendo 3DS owners to download and play games originally released for the, and exclusively for New Nintendo 3DS models,. Virtual Console games are distributed over broadband Internet via the, and are saved to a removable.
Once downloaded, Virtual Console games can be accessed from the Home Menu as individual apps. The service was launched on June 6 in North America and June 7, 2011 in Japan and Europe as part of a system update. Nintendo and Sega also launched the series, a selection of enhanced for the Nintendo 3DS featuring updated graphics.
Backward compatibility. See also: and In addition to its own software, the Nintendo 3DS is backward compatible with most and software. Like the DSi, the Nintendo 3DS is incompatible with DS software that requires the use of the port.
Nintendo DS and DSi software cannot be played with 3D visuals on the 3DS. The original DS are displayed in a scaled and stretched fashion due to the increased resolution of the 3DS's screens. If the user holds down the START or SELECT buttons upon launching Nintendo DS software, the emulated screens will be displayed in Nintendo DS's native resolution, albeit smaller with black borders. On the Nintendo 3DS XL, this method yields a viewing size for DS games similar to their native sizes (due to the larger screen size of the XL), unlike on the original 3DS models, where the games appear to be shrunk. Non-gaming uses The in Paris contracted Nintendo to create a 3DS-based audiovisual visitor guide. The guide contains over 30 hours of audio and over 1,000 photographs of artwork and the museum itself, including 3D views, and also provides navigation thanks to transmitters installed within the museum. 3DS XLs pre-loaded with the guide are available for hire at the museum, and the software can also be purchased from the Nintendo eShop.
Unlike most 3DS titles, the guide is not region locked. Reception The Nintendo 3DS hardware has received very positive reviews. IGN called its hardware design a 'natural evolution of the Nintendo DSi system.'
CNET praised the device's 3D effect, while IGN called it 'impressively sharp and clean', and impressively superior to its predecessors, although it was noted that the 3D effect only worked if the system was held at the right distance and angle. A common complaint was the 3DS's battery life; Engadget reported to get 3 hours of battery life from the system, while IGN reported 2 to 4.5 hours of play.
The Nintendo 3DS XL was very well received at launch. Reviewers generally recommended the console to new buyers of the Nintendo 3DS family, although not so much to current owners of a Nintendo 3DS. Kotaku mentioned it as 'possibly the best portable gaming device ever.and a well-designed machine.' And that 'it plays great games' while The Verge called it 'the best portable gaming buy around right now.' The Nintendo 3DS XL improves upon the battery life of the original 3DS. Kotaku claimed that the Nintendo 3DS XL's battery 'lasts a cross-country flight.' Sam Byford of The Verge noted that the larger top screen makes more obvious problems with aliasing and low-resolution textures.
He did, however, say that the 3D felt more immersive: 'Where the 3DS felt like peering through a peephole into another world, the XL is almost like stepping through a door.' On the other hand, Destructoid said the 3D effect on the XL was more subtle than on its predecessor.
The Verge spoke positively of the build quality and design choices, saying the console improved on the original. A reviewer said the 3DS XL was easier to use than the regular Nintendo 3DS, mainly due to his large hands. The Verge noted lowered sound quality from the original, the result of smaller speakers. Both The Verge and Gizmodo complained of low-quality cameras. Main article: As of March 31, 2017, Nintendo reports 66.12 million units have been shipped worldwide, of which 21.63 million were shipped to Japan, 20.11 million were shipped to the Americas, and 18.05 million were shipped to other territories including Europe. Health concerns Nintendo has publicly stated that the 3D mode of the Nintendo 3DS is not intended for use by children ages six and younger, citing possible harm to their vision. Nintendo suggests that younger players use the device's 2D mode instead, although the has assured parents that 3D gaming in moderation would not be harmful for children.
Additionally, the 3DS may help in screening children before the age of 6 who have depth related vision problems according to Dr. Michael Duenas, associate director for health sciences and policy for the, and Dr. Joe Ellis, the president of the optometrists' association. David Hunter, a pediatric ophthalmologist affiliated with the believes that it is largely speculative whether a child who has problems perceiving depth in real life would react to a 3DS in any way that parents would recognize as indicating any problems with depth perception. Nintendo's vague warning, that, 'there is a possibility that 3-D images which send different images to the left and right eye could affect the development of vision in small children,' was not specifically backed up by any scientific evidence, leading Duenas to believe it is motivated by preventing possible liability rather than safeguarding against realistic harm.
Nintendo has stated that a parental control involving a will allow parents to disable autostereoscopic effects. Playing games in 3D has been suspected of causing headaches among some gamers. The dizziness experienced by some users may be explained similarly to the headaches that watchers of 3D movies have similarly experienced, which is believed to be due to confusion caused by a lack of visual cues that humans use to perceive depth in their everyday environment. President partially cited these concerns as one of the influences of the, an entry-level version of the Nintendo 3DS systems lacking 3D functionality. Legal issues In 2011, 58-year-old former employee Seijiro Tomita sued Nintendo for infringing a patent on the 3D screen that obviates the need for 3D glasses. On March 13, 2013, a United States federal jury ordered Nintendo to pay him US$30.2 million in.
However, on August 7, 2013, that amount was reduced by 50% to US$15.1 million because the initial figure was, according to Judge Jed Rakoff, a federal judge, 'intrinsically excessive' and 'unsupported by the evidence presented at trial.' He added that when the suit was originally filed in 2011 the 3DS was not profitable. Nintendo appealed unsuccessfully. On December 11, 2013, it was decided by Judge Rakoff that Nintendo pay 1.82% of the wholesale price of each unit sold to Tomita. On July 17, 2015, Nintendo won a patent suit filed against eight of its handheld consoles, including the 3DS. The suit was originally filed by the Quintal Research Group after it secured a patent for a 'computerized information retrieval system' in 2008.
See also. Notes.
I was searching for how to install Mod in Custom Maid 3D 2 without HF Patch. Simply because HF patch managed to messed up my game files. Other than that, I prefer to keep the game much cleaner from foreign patch, unless it is a mod. It’ll make the game run into less trouble.
Your preferences might be different from me. It was pretty difficult to find a proper guide to install the Mod without HF Patch.
But actually the steps itself is so easy. You just need to copy the mod files to Sybaris GameData in your CM3D2 directory or folder. Before that, I realize there is no Sybaris folder in CM3D2 directory. So what the hell?
It turns out you need to download Sybaris first and extract it to CM3D2 root directory. Sybaris can be downloaded from this link: So how do you install Sybaris? Just extract the files to CM3D2 root directory. Sybaris directory must be one level below CM3D2 directory. And you should found GameData, Loader, Plugins, Poses, and Preset directories inside Sybaris directory. See below to understand more. Now that you already have Sybaris in your CM3D2 directory.
You just need to install the mod. It turns out to be very simple.
Just copy the mod you want to install to GameData directory inside Sybaris directory. Much easy, eh? I’ll give you an example. I am going to use Eila chara mod from Strike Witches from below. エイラMODうp よろしくー — お腹すいた@オッパイマイスター (@08860onakasuita) So, all I need to do is extract エイラ folder from the zip file to GameData folder like this.
After that, run the game and the option to choose the ears, hair, clothes, and strikers will appear in you game. Making the character looks like Eila takes a bit effort however. You need to find specific hair color, faces, body, and every other parts not included in the mod. After that, you just need to pick the right hair, ears, clothes, striker, and even the gun. Here is an example from me.
I know she is still not quite perfect. You can find a lot of mod of CM3D2 on twitter just by using #CM3D2 hash tag on twitter. But not all of them provide download link. Anyway, please note that Mod is not officially supported by KISS. It might cause your game to crash on certain occasion or due to conflict between two mods. Just be careful when installing a bunch of mods at the same time.
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